![]() ![]() ![]() The content of the game itself was also not enough to carry us through a long, rocky period. To be blunt: our initial release had bugs and issues that we simply could not fix fast enough. What we are here to do is reacquaint people with this mod, and touch on some of the big things that have changed since we last poked our heads out into the wider modding world.īefore we get into what’s changed, we feel you deserve an explanation on our near complete silence over the past couple years. So much has happened, in fact, that we could not possibly cover every update, every new feature and every piece of news pertaining to Freeworlds: Tides of War in this post, even if we wanted to. ![]() Greetings ModDB! There has been an awakening, and you're about to feel it.Ī lot has happened in the approximately two-and-a-half years since our last post here.
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